Interview with Marta Pajek at Animateka Festival.
- Making of
Tag
Interview with Marta Pajek at Animateka Festival.
Pixar provides their LIVE review of Pixar’s first teaser trailer for “Inside Out 2” on November 9, 2023.
Interview with Chris Robinson who is an Ottawa-based animation, film, literature and sports writer, and artistic director of the Ottawa International Animation Festival (OIAF).
Interview with juror of Animateka 2014 Andreas Hykade.
Interview with Anu-Laura Tuttelberg at Animateka 2012.
Interview with Andrej Goričar at Animateka 2011.
It is believed that art can touch upon things that are invisible or unspoken, engage a wide range of people in dialogue by analysing different experiences. One of such perspectives is represented by the artists with Down Syndrome, such as the Atelier Normalno community members. For some of them, video became a tool of emancipation. They use the aesthetics of advertising, television and cinema to create moving images art that is a sharp reaction to everyday topics. During the discussion, artist and co-curator of the Atelier Normalno Stanislav Turina and cinema historian and director Stanislav Menzelevskyi will reflect on how artists with disabilities convey modernity, what characters and issues they choose to convey their feelings, how inclusion can be present in culture and the role that video as an artistic instrument plays in it.
In nature, a couple is a male and a female. Well, not always! A couple is also a female and a female. Or a male and a male. You may not know it, but homosexuality isn’t just a human story.
Our first part of the lecture will focus on pioneers and experiments. We will also find out how Ukrainian animators in the 1920s made advertisements, propaganda, and children’s stories, sometimes even combining all of them in a single artwork. We will also discuss the problems that Ukrainian animation faced and how it bothered and threatened the Soviet government. In the second part of the lecture, we will talk about how and where the animated film heritage is preserved today. What is the size and significance of the animation collection kept at the Dovzhenko Centre.
In this webinar producer Martin Jůza from the Czech animation studio Krutart will tell you the story of the animated series Kosmix and what steps they had to take to produce 2 seasons of their home-grown IP. How they had to change their mindset, what they lost the most money on and what mistakes they made so that you don’t have to repeat them.
Luiz Stockler, a multi award winning Animation Director talks about in-between works and on how to not become stuck.
The new Netflix film, “Robin Robin, ” pushes the envelope of what’s possible with stop-motion animation. The film’s directors, Dan Ojari and Mikey Please, sit down with WIRED to go over the some of the techniques that went into the making of “Robin Robin.”
The fourth installment in the beloved “Toy Story” franchise achieves a level of detail and realism unseen in any Disney/Pixar project yet. See how it all came to life at the legendary Pixar studios, step by step: beginning with the story and artwork stage, onto 3D computer modeling, shading and surfacing, layout, voice acting, character animation, simulation, lighting, effects, scoring, sound mixing, and the final render.
Pixar has been at the forefront of 3D animation innovations for nearly 30 years, developing new methods and technologies with nearly every new project. With their newest feature film “Elemental” hitting theaters, we take a look back at the ways Disney/Pixar has evolved over time. The studio has made advancements in how characters move, going from robotic motion in 1995’s “Toy Story” to characters who can intricately play music in “Coco” and “Soul.” In the early Pixar days, human characters were hidden in the shadows, but breakthroughs in movies like “The Incredibles” and “Brave” paved the way for more believable human characters. And clothes, which were once stiff, took center stage in “Onward” thanks to innovations from movies like “Monsters Inc.”
Aardman Animations is a legendary animation studio that has created classics like ‘Wallace & Gromit’ and ‘Chicken Run.’ See how they put together their latest move, ‘Early Man.’
When the Lord created the sky, the earth, and the water, he was content. But soon, he began to feel lonely. He brooded for a moment, and then he began to knead a bit of clay. He opened the oven and started to bake a man…
The Green Animation Guide was released at this year’s MIFA and is the first international reference guide for sustainable practices in animation. It provides peer-driven actionable recommendations tailored to the specific needs of studios, producers and artists, enabling them to implement meaningful changes adapted to their realities. The guide is a collaborative effort led by Ecoprod, Green Film and Cine Regio with the support of several regional film funds.
How can we adapt an animated film project for the game industry? Roman Vizvary presents the work principles of the company Butterfly Effect, which is involved in the field of developing games and applications on assigned topics. The writers of the successful TV series and TV special “MIMI AND LISA” compare the approaches used for animated works and for games.
Film to think about borders and freedom. Children of Calini Primary School taking inspiration from a Piet Mondrian painting invented the story.
Forest 500 is the world’s first ratings agency for rainforests. It tracks how key companies, investors and governments are performing in the race to remove deforestation from global supply chains. ‘Forest 500’ was produced for the COP 21 Climate Conference in Paris, 2015. It is the third film Moth has made for the Global Canopy Programme, a tropical forest think tank working to demonstrate the scientific, political and business case for safeguarding tropical forests as natural capital.