Pink gets a pet rock.
- Comedy
Producer
Pink gets a pet rock.
Pink tries to make breakfast.
A cat keeps Pink awake.
Pink visits an amusement arcade.
Pink Goes skiing.
Pink meets Dracula in Transylvania.
The Pink Panther fools two trappers who are hunting for the Pink Panther.
Pink finds a magic wand and helps a girl in rags become glamorous to win a date with Pelvis Parsley.
Pink keeps returning a lucky horseshoe to its bank robber owner - the problem is, the horseshoe only brings bad luck to the thief.
Pink arrives on a desert island to meet a man and his dog.
Pink has problems waking up in the morning and buys a cuckoo clock.
Pink visits a psychedelic bookshop.
Pink joins a gym.
Pink comes to the aid of a hen-pecked man who pulls a thorn out of his foot.
Pink builds a house between an observatory and the moon.
Pink ends up in hospital.
A cold Pink sneaks into a house owned by a magician.
Pink works on a building site.
Pink learns to play the violin, and interrupts a performance of Beethoven's Fifth Symphony with the Pink Panther theme played on various instruments.
Pink changes the designs for a house to his own pinkprints and fights with the builder to make sure they are built.