Pink gets a pet rock.
- Comedy
Tag
Pink gets a pet rock.
Pink tries to make breakfast.
A cat keeps Pink awake.
Pink finds a magic wand and helps a girl in rags become glamorous to win a date with Pelvis Parsley.
Pink visits an amusement arcade.
Pink keeps returning a lucky horseshoe to its bank robber owner - the problem is, the horseshoe only brings bad luck to the thief.
Pink joins a gym.
Pink comes to the aid of a hen-pecked man who pulls a thorn out of his foot.
A cold Pink sneaks into a house owned by a magician.
Pink has hidden in a department store, and spends the night trying to hide from the caretaker.
Pink arrives on a desert island to meet a man and his dog.
Pink has problems waking up in the morning and buys a cuckoo clock.
Pink works on a building site.
Pink learns to play the violin, and interrupts a performance of Beethoven's Fifth Symphony with the Pink Panther theme played on various instruments.
Pink changes the designs for a house to his own pinkprints and fights with the builder to make sure they are built.
A burglar tries to steal a safe where Pink is hiding.
Pink sneaks into a house to stay the night and has to hide from the owner.
Pink Goes skiing.
The Pink Panther fools two trappers who are hunting for the Pink Panther.
Pink visits a psychedelic bookshop.