The short is deliberately minimal and surreal, focusing on an unusual encounter between a lost man and an enigmatic creature. Its atmosphere relies heavily on visual storytelling rather than dialogue.
- Experimental
Audience
The short is deliberately minimal and surreal, focusing on an unusual encounter between a lost man and an enigmatic creature. Its atmosphere relies heavily on visual storytelling rather than dialogue.
The borderland between sleeping and waking is the moment when the daughter melds into her father.
A huge pig is lying down in front of a house man's family lives in.Each of them notices the other exist.but each of them doesn't understand how the other understands.The mother doesn't understand the father either.
Two cosmonauts, two friends, try to do their best in their everyday training life to make their common dream a reality. But this story is not only about the dream.
Pink gets a pet rock.
Pink tries to make breakfast.
A cat keeps Pink awake.
Pink finds a magic wand and helps a girl in rags become glamorous to win a date with Pelvis Parsley.
Pink visits an amusement arcade.
Pink keeps returning a lucky horseshoe to its bank robber owner - the problem is, the horseshoe only brings bad luck to the thief.
Pink joins a gym.
Pink comes to the aid of a hen-pecked man who pulls a thorn out of his foot.
A cold Pink sneaks into a house owned by a magician.
Pink has hidden in a department store, and spends the night trying to hide from the caretaker.
Pink arrives on a desert island to meet a man and his dog.
Pink has problems waking up in the morning and buys a cuckoo clock.
Pink works on a building site.
Pink learns to play the violin, and interrupts a performance of Beethoven's Fifth Symphony with the Pink Panther theme played on various instruments.
Pink changes the designs for a house to his own pinkprints and fights with the builder to make sure they are built.
A burglar tries to steal a safe where Pink is hiding.