Animationhub
  • Shorts
  • Features
  • Collections
  • Making of
  • Articles
  • New in Line
  • Submit films
  • About
  • Shorts
  • Features
  • Collections
  • Making of
  • Articles
  • New in Line
  • Submit films
  • About
Advanced search
Back

Mechanical Rigging in Maya: From Start to Finish (Daniel Beňovič)

2025 | 60 min.

Daniel Beňovič is a 3D Animator & Technical Artist based in Slovakia, with background in motion graphics and animation, having created ads for major brands and television. His experience in

All information

Information

  • Year: 2025
  • Country: Czech Republic
  • Running time: 60
  • Animation technique: Making-of
  • Title original: Mechanical Rigging in Maya: From Start to Finish (Daniel Beňovič)
  • Production company: CEE Animation
  • Student film: No

Mechanical Rigging in Maya: From Start to Finish (Daniel Beňovič)

  • Year: 2025
  • Country: Czech Republic
  • Running time: 60
  • Animation technique: Making-of
  • Title original: Mechanical Rigging in Maya: From Start to Finish (Daniel Beňovič)
  • Production company: CEE Animation
  • Student film: No
  • Distribution: CEE Animation
  • Target audience: All audiences
Synopsis:

Daniel Beňovič is a 3D Animator & Technical Artist based in Slovakia, with background in motion graphics and animation, having created ads for major brands and television. His experience in animation has transitioned into the gaming industry, where he now focuses on enhancing rigging and animation at Nine Rocks Games. Utilizing skills in Autodesk Maya and scripting, Daniel contributes to the game Way of the Hunter.

Mechanical Rigging in Maya: From Start to Finish (Daniel Beňovič)
Animationhub
  • About
  • Partners
  • Contact

Supported by:

https://www.visegradfund.org/
© 2026 Animationhub. All right reserved.
  • Privacy Policy
  • Terms of service